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Update Notice

2026-04-27 08:00

NEW

    •   4th Anniversary Update

- Various new items will be added to celebrate War Machines’ 4th anniversary.

 

- A 4th anniversary skin will be added.

   

* The 4th anniversary skin will include a unique animation when relocating your base.

- A 4th anniversary frame will be added.

 

* The 4th anniversary frame is a 4th anniversary event reward. 

 

- Two 4th anniversary fireworks will be added.

    

* These new fireworks are event rewards and using them will grant a buff for a certain period of time.

 

- 4th anniversary emojis will be added.

 

* These emojis will be available in the chat permanently after the update.

 

    •   Supply Raid Added​

- A new mini-game event, “Supply Raid,” will be added.

- In this mini-game event, you can obtain raid progression items through events and products, and use them to earn additional rewards. 

- Cards are generated after destroying supply vehicles, and if a bonus card appears, you can obtain bonus rewards.

* BMG ammunition used in Supply Raid will be included in Secret Mission ranking rewards only during the event period.

 

    •   ​Stronghold Warfare League System Adjusted​

- The rank progression and point acquisition system of Stronghold Warfare will be changed to a league-based system.

- Previously, point acquisition and rank progression in Stronghold Warfare were influenced by multiple factors, which sometimes resulted in rank decreases despite achieving victory.

- During an ongoing Stronghold Warfare season, ranks will no longer increase or decrease.

- Once the Stronghold Warfare season ends, ranks for the next season will be determined based on the final round rankings.

- The number of Alliances per tier in Stronghold Warfare will be adjusted as follows, and both victory and defeat rewards will be increased overall. 

 

■ Stronghold Warfare League: Number of Alliances per Tier


 

    •   ​Defense Squad Leader Slot Expansion​

- The number of defense Squad Leaders assigned to base defense will be increased.

* Upon reaching Recruitment Center Level S5, up to three defense Squad Leaders can be assigned.

* Up to three Squad Leaders can participate in base defense.

 

    •   ​World Boss Level Cap Expansion & Improvements​

- The maximum levels of World Bosses “Ratte” and “Zeppelin” will be expanded, along with the addition of related convenience features.

- The maximum level for World Bosses Ratte and Zeppelin will be increased from 15 to 17.

- Balance adjustments will be applied to Zeppelin levels 10–15.

* The difficulty of the air units deployed on Zeppelin will be increased, and accordingly, the maximum damage Zeppelin can receive will be increased.

* Zeppelin’s HP will be reduced.

- Bosses at the expanded levels will be more powerful, and defeating them will grant greater rewards.

- A new feature will be added allowing you to choose whether to challenge the next level after defeating a boss.

* If the Berlin Occupation Alliance Leader toggle is set to ON when defeating a World Boss, the level will increase to the next level. This feature is available starting from World Boss Level 15.

* The Berlin Occupation Alliance Leader can select Berlin to set whether to challenge the next level from the Berlin screen.

* The Berlin Occupation Alliance Leader can select the gear icon on the World Boss radar to select whether to challenge the next level.

* If the Berlin Occupation Alliance Leader sets the World Boss level-up option to OFF, the next World Boss will appear at the same level as the one defeated.

 

​IMPROVEMENTS

    •   ​​Epic Battle: Infinite Warfare QoL​

- The last deck used will now be automatically deployed when entering a stage.

- Previously, in Epic Battle: Infinite Warfare, units were reset after attempting a stage, requiring Commanders to reorganize them each time.

- With this update, the last configured unit setup will be retained and automatically applied.


    •   ​​Collection Filter​

- Previously, selecting the Collection filter would display a list at the bottom; this has been changed to a more intuitive multi-condition filter system.

- When selecting the filter, you can choose conditions such as collection grade, collection status, and rewards to refine the results.

- Additionally, a reset button has been added to clear the selected filters.

 

    •   ​​Alliance Resource Support​

- The amount of resources you can send to Alliance members will be increased.

 

    •   Invasion Defense Level Cap Increase & Balance Improvements​

- Previously, the Invasion Unit Commander level was capped at Stage 10; with this update, it has been increased by 3 stages, allowing challenges up to Stage 13.

- With the addition of Stage 13, the overall wave rewards for Invasion Units have been increased. 


    •   New Alliance Skill & Research Additions and Expansion​

- A new Alliance skill, “Alliance: Concentrated Fire,” will be added. This skill increases air attack power in World Boss battles. 

- New Alliance research options, “Advanced Sphere of Influence I, II, III,” will be added. These increase the number of towns, cities, and base cities that can be occupied.

- The maximum levels for Alliance research and skills will be expanded. 


    •   New Collections Added​

- 49 new collections have been added. 

 

MISCELLANEOUS 

- An issue where Commanders ranked outside the top 10 in the Server Invasion main screen were displayed as rank 0 will be fixed.

- Visibility of Commanders displayed with a “?” in the Server Invasion personal ranking will be improved. 

- The Server Invasion help content will be enhanced. 

- When there are no units stationed in a Server Invasion city, contribution and occupation points will still be granted, and Invasion City Coins will be awarded accordingly. 

- The help information for Server Invasion City Conquest will be improved.

- The ranking button will be removed from the Server Invasion schedule screen.

- The waiting time for Shield restriction in Server Invasion will be increased from 60 seconds to 180 seconds.

- The rewards for the Armored Convoy appearing in Conflict Zones during Server Invasion will be adjusted, and Conflict Zones will appear more frequently.

- Custom portraits will now be reflected in the Honor Hall.

- When obtaining a first city occupation reward, the city will now be marked to indicate that the reward has been claimed.

- Sound volume settings will now be adjustable in the Settings menu.

- An entry sound for Stronghold Warfare has been added.

- In Anti-Air Mode, the timing of Aircraft appearances will be adjusted to occur earlier. 

- Improvements have been made to allow selection of target values when performing consecutive Engine Modifications on Command Tanks.

- An issue where Tanks were registered in collections not matching the server age, preventing collection removal, has been fixed.

 

Thank you.

 

 

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