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Server Invasion Improvement Notice

2026-04-24 08:00

Hello Commanders.

 

We would like to inform you about the additional improvements that will be applied during the upcoming Server Invasion to provide a more strategic combat experience and more intense gameplay.

 

Please check the details below.

 

Addition of Conflict Zone Mechanics​

 

In Conflict Zones, a special PvE enemy unit called the Armored Convoy appears.

 

Due to its mission characteristics, the transport unit will not be detected by radar, and Commanders must locate and eliminate it manually.


Additionally, when the transport unit is destroyed, the corresponding Conflict Zone will disappear immediately, making it a key element that can quickly shift the flow of battle.


Starting from the next Server Invasion, more Conflict Zones will appear, so we look forward to your strategic responses.


■ Improvement to Shield Removal Function


The base shield restriction state is activated once all defending servers on the Invasion Server have been captured.


Accordingly, defending servers can prevent the base shield restriction state from being applied by maintaining a defensive strategy to ensure that not all cities are captured.


However, since the base shield removal time was too short to allow for an effective response, it has been adjusted from 60 seconds to 180 seconds before the base shield is removed.


We expect this change will allow more time for decision-making and strategic planning.


■ Implementation of the Tax System

 

The attacking server that successfully completes the invasion can impose taxes on a defending server.

 

This feature can be configured through the Alliance UI within the defending server or via the indicator displayed when selecting Berlin from the attacking server.



We hope the information provided is helpful, and we look forward to seeing you triumph in even more intense battles in the upcoming Server Invasion.


Thank you.

 

 

 

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